Unboxed
  • Home
  • Fiction
    • Beast
    • Vault Between Spaces
  • Nonfiction
    • Bearing the Sword
    • Additional Nonfiction
    • Speaking
    • Quizzes
    • Free Essays
  • Imagination Investigation
    • Chawna's Fiction
    • Chawna's Nonfiction
    • Picture
    • Midgrade
    • Tween
    • Teens
    • Young Adult
    • Adult
    • New Additions
    • Recommended Nonfiction
  • About
    • Mission
    • Training
    • Achievements
    • Trivia
  • Contact

The Seven Sleepers

Summary

High adventure stories mixing fantasy and science fiction, which tells of the missions of seven kids who were put to sleep before a nuclear war and awaken 50 years later to a world comprised of kingdoms that would have once would have be considered fantastical. 

Stats

Genre: Midgrade (8-12 years) adventure/fantasy

Series length: Ten books

Violence: Moderate

Magic/Supernatural: Moderate

Romance: Very Light

Christian/spiritual element: Overt Christian content

Recommendation: For boys and girls who like adventure and wide variety of settings. 

To Purchase

Seven Sleepers

Picture
Opening Lines:

Josh Adams lived with his parents in a small brick house not far from a large city but close to the open countryside. For the first thirteen years of his life--up until about a year before the adventure began--he had led a happy life, enjoying his parents, his school, and his friends. But all at once he shot up until he was more than a head taller than any of his friends. He was, of course, clumsy, and several of his schoolmates made matters worse by calling him "Ichabod Crace" or just "Icky" for short.

Flight of the Eagles (Seven Sleepers, Book 1)
by Gilbert Morris

Fourteen-year-old Joshua Adams wakes from a fifty-year sleep to find that he has escaped nuclear war and that the genetically altered races of Earth now hail his awakening as the first fulfillment of an ancient prophecy.

​For of old it was sung that the Seven Sleepers would awaken to unite their strength with Goel and join in battle against the wicked priests of Sanhedrin. But the choice of Josh and each member of the quest is a dangerous one. He must survive not only the peril of the Sanhedrin but the doubt that threatens his faith and, ultimately, his commitment to Goel, his spiritual champion.
Seven Sleepers

Picture
Opening Lines:

The great stone door swung slowly to and fell into place with a click. 

"Quick" Josh urged, "they're coming!"

​Even as he spoke, the angry cries of the soldiers of the Sanhedrin sounded, and they began to pound on the stone walls.

The Gates of Neptune (Seven Sleepers, Book 2)
by Gilbert Morris

After a harrowing escape from the army of the Sanhedrin, Joshua Adams and his six young companions are thrust into yet another battle against Elams, Chief Interrogator of the Sanhedrin and sevant of the dark Lord Necros.

Fulfilling the legend of old, the Seven Sleepers seek to follow their spiritual leader Goel's instructions and are led into a most beautiful and frightening part of Nuworld.

​The evil Lord Necros is in control of most of the land; now he desires to conquer it all, even the cities under the sea! Josh and his friends are asked to help fight in the battle to save the lost city of Atlantis, but they must face unbelievable odds: the seven of them against an army of traitors and an ocean of terrifying creatures.
Seven Sleepers

Picture
Opening Lines:

Darkness had almost overtaken the small band emerging from the damp forest. For an hour now a steady rain had fallen, and all seven young people who trudged down the muddy road were soaked to the skin.

A lightning bolt scratched the darkness, blinding Josh Adams. instinctively he twisted his head away and squeezed his eyes shut, then promptly stepped into a hole and fell sprawling.

The Sword of Camelot (Seven Sleepers, Book 3)
by Gilbert Morris

Swords! Shields! Knights! The Sleepers can hardly believe it. The Kingdom of Camelot is an exact duplicate of King Arthur's court from the Middle Ages.

​Goél, their spiritual leader, has sent the Seven Sleepers on yet another adventure. The Dark Lord is threatening the Kingdom of Camelot, and Joshua Adams and his six companions seek to aid the king in fighting off the invaders.

​
Bob Lee Jackson, "Reb" to his friend, finds himself a key player in this frightening game. Having become an expert with shield and sword, Reb takes the fate of the kingdom upon his shoulders. But the situation grows grim as the physical dangers make way for spiritual dangers. The Sleepers must call upon the power of Goél to combat the servants of the Dark Lord.
Seven Sleepers

Picture
Opening Lines:

"I'd give anything if I could go to a beauty shop."

Abbie Roberts was a petite girl of thirteen. She had blonde hair, and her blue eyes gave off sparks as she ran her hands through her long locks. "And a manicure," she added. "Look at these fingernails! They'll never be the same again!"

The Caves that Time Forgot (Seven Sleepers, Book 4)
by Gilbert Morris

nobody has ever gone to the Caves and come out alive! Hungry diosaurs, hot springs, huge boulders, horrible swamps!

But there is not time to be afraid! The Seven Sleepers are on a mission. Goel, their spiritual leader, has given the group an important assignment. The Dark Lord's influence has spread to the Caves of Mondar. Goel asks Dave to lead his six companions through that dangerous territory.

"it will be a test," explains Goel. "They know nothing about the virtue you prize --or I. Only force do they respect. They need to learn about honor, dignity, generosity. You will teach them about this." 

The Caves of Mondar are a world unlike anything they have ever encountered. In the face of dangerous enemies, the group learns to stand firm in what they believe. They must stick together and communicate the truth.

​To survive this perilous mission, the Sleepers must call upon the power of Goel to combat the influence of the Dark Lord.
Seven Sleepers

Picture
Opening Lines:

"Look out, Sarah--you're going to lose him!"

Sarah Collingwood had been dozing, holding her fishing pole lightly in her hand. At Josh's yell she made a wild grab for the pole. It slid across the grassy bank and hit the water with a splash. Sarah cried out, "Oh no--!" staring at it.

Winged Raiders of the Desert
(Seven Sleepers, Book 5)

by Gilbert Morris

Danger and death await the Sleeps as they're once again called upon to foul the plas of the Dark Lord!​

Evil Lord Necros desires to enlist new soldiers in his army, and he's chosen the People of the Desert. When they refuse, the Dark Lord makes an alliance with the Winged Ones, men who fly like birds. These men steal from the desert people. Even worse, they capture and enslave them.

The Sleepers seek peace from the Winged Ones, but as they set out to make a new alliance, they themselves are captured and enslaved. Instead of giving them over to the Dark Lord, the Winged Ones offer them a change to join their ranks, they learn to fly. But in doing so, the Sleepers must take a dangerous step of faith.

Their only hope is to wrest the Winged Ones away from the power of the Dark Lord--a desperate and seemingly futile last resort. 

Seven Sleepers

Picture
Opening Lines:

"Come on, Abbey. You can't sit down!" 

The group of teenagers straggling through the depths of the jungle were completely exhausted. One of the young men reached down, seized the blonde girl by the arm, and pulled her to her feet. "They've almost caught up with us!" he gasped. "We've got to keep going!"

Empress of the Underworld (Seven Sleepers, Book 6)
by Gilbert Morris

"I'm not going!" Abbey said. "And that's final!"​​

Sent by Goel, the spiritual leader, the Seven Sleepers are off and running on yet another adventure. All are up for it. Well, most of them are. But not Abbey. Not this time.

How can Abbey know she is about to make the biggest mistake of her life? How can she know that the mysterious Empress of the Underworld is even now plotting to destroy both Abbey and her friends? And how can she know that her disobedience will endanger not only her life but the lives of the other Sleepers as well?

​Through some hard experience, Abbey learns that Goel can be trusted and that his lessons are worth learning.
Seven Sleepers

Picture
Opening Lines:

The waves were slow and long and emerald green, washing up on the sandy white beach. Twenty feet out in the surf a gray rock rose like a bald head. The breakers threw white droplets over the two boys standing on it. 

"Oh, come on, Reb. You're not going to get hurt. I'm surprised at you." The speaker was a small black boy wearing a red bathing suit. He was much smaller than his companion, who was tall and lanky with bleached hair and very light blue eyes. "It won't hurt you. It's just water. 

Voyage of the Dolphin (Seven Sleepers, Book 7)
by Gilbert Morris

How lucky can they get? It's relaxation time, and the Seven Sleepers have the chance to vacation on an ocean-going ship. How much trouble can come their way on a vacation? None, right?

Almost before they can sort out what is happening, Josh, Sarah, and their friends find them entangled with a handsome sea captain who can't find a crew, a maddening rich girl who wants to be queen, a band of friendly--and unfriendly!--giants, and the biggest hurricane of the century!

Where is their powerful friend Goel? Does he know where they are? Does he even care?

​Sail along with Josh and his crew. Watch them handle danger and fear, and see if you can figure out why Goel doesn't rush to their rescue. 
Seven Sleepers

Picture
Opening Lines:

"Ow! Will you get your big foot off me, Josh!" 

​Sarah Collingwood jerked her foot out from under the heavy weight that had descended on it, and shoved Josh Adams away. "Don't stand so close, will you!"

Attack of the Amazons (Seven Sleepers, Book 8)
by Gilbert Morris

Dangerous jungle. Savage beasts. Cruel rulers. People desperate for help. And the Seven Sleepers face their greatest challenge yet. ​

Savage beasts roam the dense jungle. Danger lurks at every turn. Goel once again has led the Seven Sleepers to a shockingly dangerous section of Nuworld.

​More deadly than the brutish animals and terrain, though, are the rulers of this jungle, a fierce race of women who enslave the natives and kill all who oppose them. The Sleepers join the battle, seeking to bring peace and lead these warriors into the house of Goel. 
Seven Sleepers

Picture
Opening Lines:

"I'm so tired, I don't think I can make it another day, Sarah!"

Josh Adams slumped down beside the small stream that wound through the village and locked his fingers behind his head. Josh was a tall, gangling teenager with a mop of auburn hair and dark blue eyes. He closed his eyes, saying, "It seems like it's nothing but one mission after another--and nothing​ ever really gets accomplished."

Escape with the Dream Maker 
(Seven Sleepers, Book 9)

by Gilbert Morris

Something strange and terrible has been happening in Nuworld. Some of Goel's most trusted servants have disappeared.

"Find my servants and bring them back," Goel tells the Seven Sleepers, "but be very careful. You might be one of the next to disappear."

​That could never happen, of course. Josh and the others know Goel too well to be tricked by one of his enemies. Don't they?

Besides, how could anything as fun as a dream machine give them problems? With only a list and a secret password, Goel sends them on their most dangerous mission yet. 
​
Seven Sleepers

Picture
Opening Lines:

A sullen, hot sun beat down upon the weary travelers winding their way along the mountainous road. Their feet raised tiny puffs of dust that rose in the almost motionless air, then fell back to earth.

The last member of the procession--a smallish fifteen year old with red hair--stopped abruptly and pulled off his hat. He yanked a handkerchief from his pocket, wiped the grime from his face, spat on the ground, and called out, "I'm tired of eatin' all this dust! Let me​ go in front for a while." 

The Final Kingdom (Seven Sleepers, Book 10)
by Gilbert Morris

The time has come. Goel, friend and leader of the Seven Sleepers, decides to send his teenage servants on one last mission before the great, final battle with the Dark Lord.

Meantime, in his frightful tower, the Dark Lord hears some good news. An informer has been secretly planted somewhere among Goel's followers.

The Sleepers set out, unaware of the perils facing them in the frozen Land of Ice, in the Caverns of Doom, and in the mysterious Land of the Magicians. Worse, they have no way of knowing that the Dark Lord's informer is in their very midst. 

But when disaster strikes, they become suspicious. Is it the beautiful guide, Glori? Is it the ugly dwarf, Beorn? Or...is it someone else?

Join Josh and Sarah and their friends as their allegiance to Goel is tested by danger, fear, tragedy, and trickery.
Seven Sleepers

Proudly powered by Weebly
  • Home
  • Fiction
    • Beast
    • Vault Between Spaces
  • Nonfiction
    • Bearing the Sword
    • Additional Nonfiction
    • Speaking
    • Quizzes
    • Free Essays
  • Imagination Investigation
    • Chawna's Fiction
    • Chawna's Nonfiction
    • Picture
    • Midgrade
    • Tween
    • Teens
    • Young Adult
    • Adult
    • New Additions
    • Recommended Nonfiction
  • About
    • Mission
    • Training
    • Achievements
    • Trivia
  • Contact